Crimson Desert Patch 1.11 Lets You Register 100 Pets and Buy Back Lost Rare Items
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Crimson Desert Patch 1.11 Lets You Register 100 Pets and Buy Back Lost Rare Items

June 12, 2026 10:48 AM5 MIN READ1 VIEWS

Pearl Abyss just dropped another Crimson Desert patch. Update 1.11 (that's version 1.000.341 if you're counting) landed June 12, and it pushes the pet system into absurd territory.

Crimson Desert player character riding a giant bear pet companion, showcasing the expanded pet system and new features in patch 1.11.

You can now register 100 pets.

Yeah, one hundred. I had to read that twice too.

There's a catch. You can only summon 50 at your camp. But honestly, 50 animals running around is already chaos. Your framerate will hate you. Your friends will ask what's wrong with you. Worth it?

How to unlock those pet slots

Open your Journal, then Challenges, then Continued Journey, then Pets. You'll find four new challenges:

  1. Start of Companionship - Tame 1 pet
  2. Speedy Tamer - Tame 3 pets in 1 minute
  3. A New Reliable Companion - Grow a Baby Wyvern and a Kuku Bird Chick
  4. Bye, My Little Friend - Release 1 pet

If you already completed any of these before the patch, the game checks your save and sends rewards to your Storage retroactively. But here's the annoying part: releasing a pet in the past might not register. Growing those Wyvern and Kuku babies before 1.11? Also might not count. I'd argue that's a miss by Pearl Abyss, but at least new players get the full experience.

"This was legit my face cause I've been creature collecting every time I log on."

  • Reddit u/DiarrheaButAlsoFancy

That lost item feature is actually smart

Shopkeepers now collect and resell rare equipment you lose. Treasure chest drops, quest rewards, that kind of thing. If you accidentally sell or drop something unique, check shops within seven days. They'll sell it back at a higher price.

(Good luck if you didn't realize you lost something until day eight.)

From what players are seeing, different vendors carry different regional items. The equipment vendor in Hernand shows Hound, Hwando, and Golden Sword. The Calphade vendor sells Plate Armor of the Shadows and Shield of Betrayal. It's not a universal lost-and-found. You have to know where you were.

Damiane and Oongka finally get tools

The two other playable characters can now equip the Mining Drill and Chainsaw. About time. Kliff has been hogging the utility gear for months.

They also fixed a Spirit recovery issue with their Focus skill. And Oongka's Scatter Shot now actually consumes cannonballs when used on a wall. That bug was old.

Controller players, you're eating good

Buttons for Inventory, Map, Skills, Journal, and Photo Mode can now be remapped on controller. Keyboard and mouse had this already. Took a while, but it's here.

The pet combat change nobody asked for

The Iron Eagle and Phoenix can now equip the Sigil of Valor. That's the pet gear from the secret vendor in Pororin that lets pets fight alongside you.

But here's my take: don't do it. Pets are most valuable when they're looting bodies for you. If they're fighting, they're not picking up drops. And the Sigil might be bugged anyway. One player reported buying new items and still couldn't equip them. So maybe wait.

Pinball is less terrible now

The pinball minigame got a difficulty reduction. The ball feels heavier. It passes through walls less often. Pins are repositioned. The upper-left corner trap is fixed.

I beat this on the second try after the patch, which says something. Before patch I wanted to throw my controller through a wall.

Minor stuff that matters

  • Baby wyverns have their own map icon now (blue, distinct from the grown mount icon)
  • Pet names stay when they grow up
  • Kuku bird eggs and Wyvern eggs no longer stack
  • Mounts won't summon in dangerous zones
  • Fixed the midair wyvern dismount bug (you'd auto-remount, very annoying)
  • Depth of Field can finally be disabled in Photo Mode

What's not in this patch

Players on the subreddit are getting loud about what's missing. Performance in towns still stutters on console. Lighting and HDR are broken. Texture pop-in is aggressive. Dye options for one-handed swords are bugged. Durability on special items (shotgun shield, bomb pack) still can't be repaired.

"Ok, enough with the pets already. How about improving the ambient / NPC chatter in towns?"

  • Reddit u/EdNotAHorse

I get the frustration. But Pearl Abyss has been pumping updates weekly since launch. They announced 6 million copies sold this week. That's huge for a new IP. They also paid staff a performance bonus around $3,400 each. And DLC is in development.

Will Crimson Desert just become a pet sim?

Look, the trend is obvious. Patch 1.06 added pet looting. Patch 1.10 added pet gear and baby wyverns. Now 1.11 gives you 100 slots. The roadmap through September includes major content pillars. I'd bet one of them is a full pet battle system or breeding.

But here's the thing nobody's saying: the game launched as a serious action RPG with survival elements. Eight weeks later, you're a fantasy Pokémon trainer with a chainsaw. That tonal shift is wild. I'm not mad about it. But it's definitely happening.

Bottom Line

Crimson Desert update 1.11 won't win over players who want bug fixes and performance patches. But for the pet hoarders? This is Christmas. 100 registered pets is absurd in the best way. The lost item safety net is legitimately useful. And controller remapping should've been there day one.

If you're new to the game, start collecting everything. If you're a veteran, go release some pets and hope the retroactive rewards work.

Me? I'm grinding for that chainsaw.

Frequently Asked Questions

How many pets can you have in Crimson Desert after patch 1.11?
You can register up to 100 pets total. However you can only summon 50 at your camp even if you have more registered. New challenges unlock the additional slots, and some complete retroactively if you already met the requirements.
What does Crimson Desert patch 1.11 add?
The patch adds four pet registration challenges (up to 100 pets), a dedicated baby wyvern map icon, the ability for Damiane and Oongka to equip Mining Drill and Chainsaw, shopkeeper reselling of lost rare equipment, easier pinball minigame, and controller button remapping for menus.
Can Damiane and Oongka use tools now in Crimson Desert?
Yes. As of update 1.11, both Damiane and Oongka can equip and use the Mining Drill and Chainsaw. The patch also fixed their Spirit recovery from the Focus skill and fixed Scatter Shot cannonball consumption while clinging to walls.
Does Crimson Desert patch 1.11 fix the wyvern dismount bug?
Yes. The patch fixes an issue where dismounting from a wyvern midair would cause the player to automatically remount it. Mounts also no longer summon in dangerous zones.
How do you get lost items back in Crimson Desert?
Shopkeepers now collect and resell lost rare equipment from treasure chests and quests. You can buy them back at a higher price within seven days of losing them. Different vendors carry different regional items.

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